Relationships

Friendship Points, Heart Levels, Gifts & Events

See exact heart thresholds, talk and gift values, birthday bonuses, and what to check when a relationship stops advancing.

Friend-shaped skill icon

Progress every day

Friendship points & heart levels

The first daily conversation gives 7 friendship points, and each character can receive one gift per day. Friendship does not decay, and negative gifts do not remove points.

+7

First daily conversation

1

gift per person each day

10

current maximum hearts

Cumulative points by heart level

Romance candidates unlock mailed heart events at 2, 4, 6, and 8 hearts, then a 10-heart event while dating.

1♥80total points
2♥180total points

First heart event

3♥280total points
4♥390total points

Second heart event, birthday letters and festival invitations

5♥530total points
6♥705total points

Third heart event

7♥900total points
8♥1125total points

Fourth heart event and confession route

9♥1450total points

Dating progress

10♥1850total points

Proposal route

Gift points

Birthdays add 20 points to the gift’s normal value, even when the recipient dislikes it.

PreferenceNormal dayBirthday
Loved+20+40
Liked+10+30
Neutral+3+23
Disliked+0+20
Hated+0+20

How talk, gifts, birthdays, and events move hearts

Friendship never decays. Negative gifts do not remove points. The first talk and one gift each day are the reliable loop; events and dates are extra jumps.

First daily conversation

The first conversation each day is worth 7 points. Later talks the same day do not add more hearts.

Gift points

Loved gifts are worth the most. Disliked and hated gifts add 0 on a normal day, so they never reduce the total.

Birthday

A birthday always adds 20 extra points on top of the gift’s normal value, even when the recipient dislikes it.

Heart events

Even-numbered hearts open mailed heart quests for romance candidates. Finish the previous quest before waiting for the next letter.

If hearts stop moving

Relationship is not advancing: check in this order

Most stalls are unfinished heart events, unmet story gates, or a version limit—not missing daily gifts.

  1. Confirm today’s first talk and one gift actually landed. Friendship does not fall overnight.
  2. At 2, 4, 6, or 8 hearts, check mail, the request board, and the quest destination before grinding more points.
  3. Caldarus and Seridia gain early hearts from the dragon seal storyline, not from ordinary mailed quests.
  4. Some 8-heart events also need town repairs, the Deep Woods, or a Fire Seal quest. That is story progress, not a friendship bug.
  5. If every visible event is done and hearts still sit below 10, you may be waiting on dating, a later heart event, or content the current version does not add.